Browser card game · 1–3 players · free
Scrum-Ban-Fall
The chaotic card game about the plan changing.
You are a department: Engineering, The Business or Product. Over a sprint, each of you plays cards that move your own goal forward and, by sheer accident, wreck the other two. Every morning a Priority decides whose work is worth anything. By lunch it has pivoted.
On Demo Day each department either met its own goal or didn't. Anyone can win. Several can. The usual result is that no one wins.
- Seats Play with friends, or leave a seat to the computer
- Modes Quick game, Learn to Play, Career, Daily
- Sprints 1, 2 or 4 weeks, timed or untimed